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eventmachine 1.2.7

EventMachine implements a fast, single-threaded engine for arbitrary network communications. It's extremely easy to use in Ruby. EventMachine wraps all interactions with IP sockets, allowing programs to concentrate on the implementation of network protocols. It can be used to create both network servers and clients. To create a server or client, a Ruby program only needs to specify the IP address and port, and provide a Module that implements the communications protocol. Implementations of several standard network protocols are provided with the package, primarily to serve as examples. The real goal of EventMachine is to enable programs to easily interface with other programs using TCP/IP, especially if custom protocols are required.

Versies:

  1. 1.2.7 - May 12, 2018 java (256 KB)
  2. 1.2.7 - May 12, 2018 x64-mingw32 (6,39 MB)
  3. 1.2.7 - May 12, 2018 x86-mingw32 (6,31 MB)
  4. 1.2.7 - May 12, 2018 (242 KB)
  5. 1.2.6 - April 30, 2018 x64-mingw32 (6,39 MB)
Toon alle versies (126 totaal)

Eigenaren:

Authors:

  • Francis Cianfrocca, Aman Gupta

SHA 256 checksum:

994016e42aa041477ba9cff45cbe50de2047f25dd418eba003e84f0d16560972

Total downloads 96.762.643

Voor deze versie 12.223.728

Gemfile:
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Installeer:
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Licenses:

Ruby, GPL-2.0

Required Ruby Version: >= 0

Links: