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eventmachine 1.2.7-java

EventMachine implements a fast, single-threaded engine for arbitrary network communications. It's extremely easy to use in Ruby. EventMachine wraps all interactions with IP sockets, allowing programs to concentrate on the implementation of network protocols. It can be used to create both network servers and clients. To create a server or client, a Ruby program only needs to specify the IP address and port, and provide a Module that implements the communications protocol. Implementations of several standard network protocols are provided with the package, primarily to serve as examples. The real goal of EventMachine is to enable programs to easily interface with other programs using TCP/IP, especially if custom protocols are required.

Versies:

  1. 1.2.7 - May 12, 2018 java (256 KB)
  2. 1.2.7 - May 12, 2018 x64-mingw32 (6,39 MB)
  3. 1.2.7 - May 12, 2018 (242 KB)
  4. 1.2.7 - May 12, 2018 x86-mingw32 (6,31 MB)
  5. 1.2.6 - April 30, 2018 x64-mingw32 (6,39 MB)
Toon alle versies (126 totaal)

Development afhankelijkheden (3):

Eigenaren:

Authors:

  • Francis Cianfrocca, Aman Gupta

SHA 256 checksum:

11ab7af3505f53ed7565d6a13fe73568fe0d6fac647c8816430e9c3171c8c58f

Total downloads 134.158.247

Voor deze versie 107.199

Gemfile:
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Installeer:
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Licenties:

Ruby, GPL-2.0

Required Ruby Version: >= 0

Links: