SIN (Style Identifier Notation) implementation for Ruby. Provides a rule-agnostic format for identifying player styles in abstract strategy board games with immutable identifier objects and functional programming principles.
Required Ruby Version
>= 3.2.0
Authors
Cyril Kato
Versions
- 3.2.0 March 01, 2026 (15 KB)
- 3.1.0 January 25, 2026 (13 KB)
- 3.0.0 January 17, 2026 (13.5 KB)
- 2.1.0 July 23, 2025 (13.5 KB)
- 2.0.1 July 23, 2025 (11 KB)