SIN (Style Identifier Notation) implementation for Ruby. Provides a rule-agnostic format for identifying player styles in abstract strategy board games with immutable identifier objects and functional programming principles.

Required Ruby Version

>= 3.2.0

Authors

Cyril Kato

Versions

  1. 3.2.0 March 01, 2026 (15 KB)
  2. 3.1.0 January 25, 2026 (13 KB)
  3. 3.0.0 January 17, 2026 (13.5 KB)
  4. 2.1.0 July 23, 2025 (13.5 KB)
  5. 2.0.1 July 23, 2025 (11 KB)
Show all versions (7 total)

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