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eventmachine 1.0.9.1

EventMachine implements a fast, single-threaded engine for arbitrary network communications. It's extremely easy to use in Ruby. EventMachine wraps all interactions with IP sockets, allowing programs to concentrate on the implementation of network protocols. It can be used to create both network servers and clients. To create a server or client, a Ruby program only needs to specify the IP address and port, and provide a Module that implements the communications protocol. Implementations of several standard network protocols are provided with the package, primarily to serve as examples. The real goal of EventMachine is to enable programs to easily interface with other programs using TCP/IP, especially if custom protocols are required.

Versions:

  1. 1.2.7 - May 12, 2018 java (256 ko)
  2. 1.2.7 - May 12, 2018 x64-mingw32 (6,39 Mo)
  3. 1.2.7 - May 12, 2018 x86-mingw32 (6,31 Mo)
  4. 1.2.7 - May 12, 2018 (242 ko)
  5. 1.2.6 - April 30, 2018 x64-mingw32 (6,39 Mo)
  6. 1.0.9.1 - January 14, 2016 (230 ko)
Voir toutes les versions (126)

Dépendances de Development (4):

  • bluecloth >= 0
  • rake-compiler ~> 0.8.3
  • test-unit ~> 2.0
  • yard >= 0.8.5.2
  • Propriétaires:

    Auteurs:

    • Francis Cianfrocca, Aman Gupta

    Total de contrôle SHA 256:

    9f4cb30b3bce0c2a90da875a81534f12cbf6f1174f80d64c32efbda1140b599e

    Total de téléchargements 140 611 337

    Pour cette version 13 498 993

    Gemfile:
    = Copier Copié!

    installation:
    =

    Licenses:

    Ruby, GPL

    Version de Ruby requise: >= 0

    Liens: